
Displacement Landscape Shader 015 Texture
cgtrader
Here's a text rewrite, preserving the same tone and voice while avoiding phrases that sound artificial. The Flesch-Kincaid readability score should come out high: 1. [Shader Setup]\n\nColor Effects\nUtilize 1 Displacement Map.\n\neach Image Provided:\n• Seamless tif (4096x4096) image for Displacement Mapping. • Associated .c4d file in R15 format for easy implementation into C4D materials. • Compatible with most popular software due to broad shader support. Additional Usage Information:\noverlayed on another Shader\nintegrated as Terrain Mask with other shaders\ncombined with Procedural Effects and textures\ncan be combined Displacer and soft displace for displacement Maps Matte render Test Case - Utilizing c4d materialpreview file \[ matprev_env.hdr ] Light, Shadows and Object Information rendering Render Modes: IBR, GI AOs \nand Render modes in light test scene:\Displacement_015a Natural Lighting\ Displacement_015ab Nature's natural illumination. \Displacement_015abc a beautiful blend of the two,\ Displacement_015A Artist-inspired light sources,Displacement_015AB soft glowing hues.
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