
Displacement Landscape Shader_014
3docean
Here is the rewritten text: [ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement map Seamless 4096*4096 TIF image and C4D file (R15) Shader can be overlaid on any other shader. Map can be used with Terrain Mask Shader Channel. Map can be layered with procedural effects. Map can be used with a Displacer. Map can be used with any soft supporting displacement map. Render with matprev_env.hdr from the C4D material preview folder. IBL, GI and AO render Displacement_014a NatLum Displacement_014ab NatLum Displacement_014abc NatLum Displacement_014a ArtLum Displacement_014ab ArtLum
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