
Displacement Landscape Shader_010
3docean
[1 Bitmap and Procedural Based Shader] Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map Can Be Used with Displacer Map Can Be Used with Any Soft Supporting Displacement Map Render with MatPrev_Env.HDR from C4D Material Preview Folder IBL, GI, and AO Render Displacement_010a NatLum Displacement_010ab NatLum Displacement_010abc NatLum Displacement_010a ArtLum Displacement_010ab ArtLum Displacement_010abc ArtLum
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