
Displacement Landscape Shader_007
3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file available in R15 format, allowing for overlay on any other shader. Map can be utilized with Terrain Mask Shader Channel to create unique textures. The map can also be layered with procedural effects or used with Displacer. Furthermore, the map is compatible with any Soft supporting Displacement Map. IBL, GI and AO Render requires use of matprev_env.hdr from c4d materialpreview folder. Displacement_007a NatLum Displacement_007ab NatLum Displacement_007abc NatLum Displacement_007a ArtLum Displacement_007ab ArtLum Displacement_007abc ArtLum
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