Dirty Wall Shader_052

Dirty Wall Shader_052

3docean

1 Bitmap and Procedural Based Shader Color maps, diffusion maps, bump maps, and displacement maps are all supported. Seamless 4096x4096 tif images and c4d files (R15) are provided, allowing for layered procedural effects. Displacement maps can be used with any software that supports them. Render the map with matprev_env.hdr from the c4d materialpreview folder. IBL, GI, and AO rendering capabilities are supported. Dirty Wall_052 NatLum and Dirty Wall_052 ArtLum options are available.

Download Model from 3docean

With this file you will be able to print Dirty Wall Shader_052 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Dirty Wall Shader_052.