Dirty Wall Shader_049

Dirty Wall Shader_049

3docean

Bitmap And Procedural Based Shader System Color Maps And Texture Overlays Utilize One Seamless 4096x4096 Tif Image Or C4d File (R15) Layer Procedural Effects For Enhanced Visuals Compatible With Any Soft Supporting Displacement Maps Render In High Definition With Matprev Env Hdr From C4d Material Preview Folder Incorporate Ibl, Gi And Ao Rendering Techniques Utilize Dirty Wall 049 Natlum And Artlum Textures

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