
Dirty Wall Shader_048
3docean
Bitmap and Procedural Based Shader This shader combines 1 color map, 1 diffusion map, 1 bump map, and 1 displacement map seamlessly. The maps are included as seamless 4096x4096 TIF images and a C4D file compatible with R15. These maps can be layered with procedural effects to create unique textures. The shader is also compatible with any software that supports displacement maps. Render the shader using matprev_env.hdr from the C4D material preview folder. The render settings include IBL, GI, and AO.
With this file you will be able to print Dirty Wall Shader_048 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Dirty Wall Shader_048.