Dirty Wall Shader_044

Dirty Wall Shader_044

3docean

Bitmap and Procedural Based Shader 1. Color Map 1. Diffusion Map 1. Bump Map 1. Displacement Map Seamless 4096x4096 TIF images and C4D file (R15) Map can be layered with procedural effects Map can be used with any software supporting Displacement Maps Render with MatPrev_Env.HDR from C4D material preview folder IBL, GI, and AO Render Dirty Wall 044 Natural Lighting Dirty Wall 044 Artistic Lighting

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