
Dirty Wall Shader 042 Texture
cgtrader
1 Bitmap-Based Shader and 1 Procedural Based Shader 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4d File (R15) The Map Can Be Layered with Procedural Effects The Map Can Be Used with Any Software That Supports Displacement Maps Render with Matprev_env.hdr from C4d Materialpreview Folder IBL, GI and AO Render
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