Dirty Wall Shader_042
3docean
1 Procedural and Bitmap-Based Shader Solution This comprehensive shader package includes four essential maps: 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map Delivered as seamless 4096x4096 TIF images and a C4D file (R15), these maps can be layered with procedural effects to create stunning visuals. They are compatible with any software supporting displacement mapping. Render the shader using matprev_env.hdr from the C4D material preview folder for optimal results. This shader supports advanced rendering techniques, including: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Compatible with popular shaders like Dirty Wall_042 NatLum and Dirty Wall_042 ArtLum.
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