Dirty Wall Shader 039 Texture

Dirty Wall Shader 039 Texture

cgtrader

1 Procedural Shader Based on Bitmap Maps This shader system includes: 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map These maps are available in seamless 4096x4096 TIF images and C4D file formats (R15). They can be layered with procedural effects. The map supports any software that uses displacement mapping, allowing for versatile rendering options. To preview the material, render with matprev_env.hdr from the C4D materialpreview folder. This shader system also enables IBL, GI, and AO render capabilities.

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