Dirty Wall Shader_038

Dirty Wall Shader_038

3docean

1 Bitmap-Based Shader and Procedural Effects Combine This shader features a seamless 4096x4096 TIF image and a C4D file (R15) that can be layered with procedural effects. It supports any Soft software that utilizes Displacement Maps. The map can be used in conjunction with various render settings, including IBL, GI, and AO Render. To achieve this, use the MatPrev_Env.hdr from the C4D material preview folder during rendering. Procedural Effects and Layering Capabilities The shader seamlessly integrates a 4096x4096 TIF image and a corresponding C4D file (R15). This enables users to layer procedural effects with the map, creating a rich and detailed visual experience. The compatibility of this shader extends to any Soft software that supports Displacement Maps. Rendering Settings for Optimal Results To render the shader effectively, utilize the MatPrev_Env.hdr from the C4D material preview folder. This setting allows for IBL, GI, and AO Render, resulting in a highly realistic and visually appealing output.

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