Dirty Wall Shader_036
3docean
[ 1 Procedural Shader with Bitmap Base ]\n\n\n 1 High-Resolution Color Map\n1 Detailed Diffusion Map\n1 Realistic Bump Map\n1 Advanced Displacement Map\n\n\n Seamless 4096*4096 TIF Images and C4D File (R15) for Smooth Rendering\nMap Can Be Layered with Complex Procedural Effects for Unmatched Realism\nMap Can Be Used with Any Software Supporting Displacement Mapping Technology\n\n\n Rendering with Pre-Loaded Matprev_env.hdr from C4D Material Preview Folder for Enhanced Realism\n\n\n Accurate IBL, GI, and AO Rendering for Photorealistic Results\n\n\n Dirty Wall_036 NatLum Texture for Natural Lighting Scenarios\nDirty Wall_036 ArtLum Texture for Artificial Lighting Effects
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