Dirty Wall Shader_035

Dirty Wall Shader_035

3docean

1 Advanced 2D Texture Shader Suite This comprehensive shader suite is comprised of four essential maps: 1. Color map: The foundation of your texture, defining the overall color scheme and aesthetic. 1. Diffusion map: Controls the way light interacts with your surface, creating a sense of depth and realism. 1. Bump map: Adds intricate details to your model, simulating small imperfections and textures. 1. Displacement map: Takes your texture to the next level by allowing for precise control over surface geometry. Seamless 4096x4096 TIF images and C4D files (R15) are provided, ensuring a high-resolution foundation for your project. These maps can be layered with procedural effects to create intricate, dynamic textures. This shader suite is compatible with any software that supports Displacement Maps, offering unparalleled flexibility in texturing your models. To fully unlock the potential of this shader suite, render with matprev_env.hdr from the C4D material preview folder. This will enable IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering techniques, resulting in breathtakingly realistic images. The included presets – Dirty Wall_035 NatLum and Dirty Wall_035 ArtLum – offer a versatile starting point for your texturing needs.

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