
Dirty Wall Shader_033
3docean
1 High-Definition Bitmap Shader with Procedural Enhancements This advanced shader features four essential maps: • Color Map • Diffusion Map • Bump Map • Displacement Map The seamless 4096x4096 TIF images and C4D file (R15) allow for effortless integration. The map can be layered with procedural effects, making it highly versatile. This shader is compatible with any Soft that supports Displacement Maps, offering a wide range of creative possibilities. To render the shader, use matprev_env.hdr from the C4D Material Preview folder. The shader includes three advanced rendering options: • IBL (Image-Based Lighting) • GI (Global Illumination) • AO (Ambient Occlusion) Two unique lighting setups are included: Dirty Wall_033 NatLum and Dirty Wall_033 ArtLum.
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