
Dirty Wall Shader_026
3docean
[1 Advanced Shader Solution] This comprehensive shader solution is built on a foundation of 4 key maps: * A Color map to define the overall hue and saturation * A Diffusion map to control the texture's appearance and feel * A Bump map to add depth and dimensionality * A Displacement map to create a truly immersive experience Seamless 4096x4096 TIF images and C4D files (R15) are provided for maximum flexibility. These maps can be layered with procedural effects, allowing artists to push the boundaries of creative expression. This shader solution is compatible with any software that supports Displacement Maps, making it a versatile tool for a wide range of applications. To achieve stunning results, render with matprev_env.hdr from the C4D material preview folder. This will unlock advanced features like IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion). Two distinct versions are available: * Dirty Wall_026 NatLum: A naturalistic take on a dirty wall * Dirty Wall_026 ArtLum: A more stylized approach to a dirty wall
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