Dirty Wall Shader_025

Dirty Wall Shader_025

3docean

[ 1 Bitmap and Procedural Based Shader ] This shader combines a color map with procedural effects for seamless integration. Key Features Include: 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map Image Files Provided: Seamless 4096*4096 tif images, C4D file (R15) Map Effects Can Be Layered: Procedural effects can be applied to the map for increased realism. Software Compatibility: Compatible with any software supporting displacement maps. Rendering Requirements: Render with matprev_env.hdr from c4d materialpreview folder Advanced Rendering Options: IBL, GI and AO render capabilities available. Test Scenes Provided: Dirty Wall_025 NatLum, Dirty Wall_025 ArtLum

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