Dirty Wall Shader_022

Dirty Wall Shader_022

3docean

1 Bitmap and Procedural Based Shader This shader features 1 Color map 1 Diffusion map 1 Bump map 1 Displacement map Seamless tif images at 4096*4096 resolution, along with a c4d file in R15 format are provided. These maps can be layered with procedural effects. The map can also be used with any software that supports Displacement Maps. To render this shader, use matprev_env.hdr from the c4d materialpreview folder. This shader includes IBL, GI and AO Render capabilities. Render settings include Dirty Wall_022 NatLum Dirty Wall_022 ArtLum

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