
Dirty Wall Shader_011
3docean
1 Bitmap and Procedural Based Shader This shader utilizes a combination of color mapping, diffusion, bump, and displacement techniques to achieve realistic textures. Key Features: * Seamless 4096x4096 tif images * Compatible with C4D file format (R15) * Supports layering with procedural effects * Suitable for use in any software supporting Displacement Maps Rendering Options: * Render with matprev_env.hdr from the C4D material preview folder * IBL, GI, and AO rendering capabilities Predefined Materials: * Dirty Wall_011 NatLum * Dirty Wall_011 ArtLum
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