Dirty Wall Shader_007

Dirty Wall Shader_007

3docean

1 Advanced Bitmap Shader & Procedural Effect Generator This shader combines 4 high-resolution maps: 1 Color Map 1 Diffusion Map 1 Bump Map 1 Displacement Map The seamless maps are provided in two formats: 4096*4096 tif images and c4d files (R15) These maps can be layered with additional procedural effects for enhanced visual detail The shader is compatible with any software that supports displacement mapping To achieve realistic rendering, use the 'matprev_env.hdr' file from the C4D material preview folder This setting enables advanced IBL, GI, and AO render techniques Two pre-configured presets are available: Dirty Wall_007 Natural Lighting & Dirty Wall_007 Artistic Lighting

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