Dining D - Glass and Timber - HQ Low Poly Archviz 3D model

Dining D - Glass and Timber - HQ Low Poly Archviz 3D model

cgtrader

Purpose: HQLP - High Quality Low Poly, an architecture kit-bash model. Features: Optimized for large interior and exterior scenes, where models and textures should be viewed from mid to far distance or as close as per the render. The real-world units provide accurate measurements, allowing 3D people to be placed on chairs and other relative items at human heights and sizes. Geometry subdivisions are used where necessary for smooth edges without additional geometry that is not required. Textures are optimized based on geometry size, larger objects having higher resolutions while smaller ones have lower resolutions, which maximizes viewport stability and ram usage when rendering large scenes. Textures are all tiled and seamless. UVs are unwrapped or procedural wherever required to ensure correct direction and repeating for textures. Materials are contained within a single Multi-Sub Object, making it easy for users to distinguish each item. Diffuse textures are reused in some cases for Glossiness and Bumps with color correction/output nodes that allow for quick editing by adjusting intensity or value. These materials are designed to emulate a PBR setup but are not game-ready. File Format: Ready for Vray and Corona, these models look identical in both render engines. Available for 3dsmax 2016+ and Blender 2.8, where converted and adjusted materials replicate the original model's appearance. Embedded textures. Also available in FBX and OBJ formats with textures and materials. Materials appear differently in FBX/OBJ compared to Vray/Corona since they are converted to Standard Materials. FBX embedded textures are available for use. System Units: Centimeters. Additional plugins or software required other than the render engines themselves. No studio lighting or effects are included.

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