Dining Chair

Dining Chair

sketchfab

A minimalist dining chair crafted with a low polygon count. The textures are available in two high-definition resolutions: 2k and 4k. The provided texture maps include: - Diffuse/BaseColor, Roughness, Metallic, and Normal maps optimized for OpenGL and DirectX. - Unreal Engine-specific maps featuring BaseColor, OcclusionRoughnessMetallic, and Normal Map data. - Unity-friendly maps consisting of Albedo, Metallic-Roughness, and Normal map settings. The chair's 3D mesh is exported in .fbx format; if you require an alternative file type, please don't hesitate to request it. This asset has been designed with VR compatibility in mind and includes various levels of detail (LODs) for seamless integration into Unity environments.

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