Diapason Tuning Fork

Diapason Tuning Fork

3docean

Diapason, Tuning Fork 3D Model, with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. Easily customizable: you can create or edit the Textures using the non-overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (see preview images). Each Object, Material, or Texture provided in the package has a unique, meaningful name. Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x, the second image was rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); you can find 14 promo images in this description: nr. 1 - rendered in Cycles; nr. 2 - rendered in V-Ray Adv 2.30.02; nr. 3-4-5-6-7 - rendered in Cycles; nr. 8-9 - wireframe images; nr. 10-11 - screenshots from the Blender 3D scene, showing the UV Layout; nr. 12 - a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02; nr. 13 - a screenshot from Unity 5; nr. 14 - a screenshot from Unreal Engine 4. Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images), Unreal Engine 4 (Migration Folder); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX). 1 Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non-overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures. PBR colors and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colors and/or textures with a Material Node scheme provided in the blend scene (see preview images). UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 610 vertices, 608 quad faces (1216 tris). Real-world dimensions; scene scale units: meters, in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/20d7b82342ae4d8c8be2278ba646d855

Download Model from 3docean

With this file you will be able to print Diapason Tuning Fork with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Diapason Tuning Fork.