DFOX-009 Rigged Fox 3D model

DFOX-009 Rigged Fox 3D model

cgtrader

Here's a detailed description of the human-created 3D model, Fox, which has been rigged for animation purposes. The model is designed to be used with advanced rendering techniques and includes additional textures for PBR (Physically Based Rendering) effects. The provided textures are: Albedo: This texture represents the base color of the Fox's skin or fur. Ambient Occlusion: This texture adds depth and dimension to the model by simulating the way light behaves in a scene, particularly in areas where objects intersect or overlap. Bump: This texture creates the illusion of texture on the surface of the Fox by manipulating its normal map values. It can be used to add detailed features such as fur or scales. Cavity: This texture represents the inner cavities within the Fox's body and is often used for realistic rendering techniques. Diffuse: This texture controls how light interacts with the Fox's surface, determining its overall appearance in a scene. Glossiness: This texture adds shine to specific areas of the model, making it appear more realistic. IOR (Index of Refraction): This texture defines how much light bends as it passes through different materials within the scene. It's often used for advanced rendering techniques such as caustics and glass effects. Metalness: This texture determines whether an object appears metallic or not, influencing its interaction with light in a scene. Normal: This texture maps the normal vector of each pixel on the surface of the Fox, which helps to create realistic lighting effects and reflections. Opacity: This texture controls how transparent or opaque an object is, affecting how much light passes through it.

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