
Detergent container 3
3docean
Here is the rewritten text: Detergent container 3D Model, number three in my collection. Ideal for creating mock-ups, product shots or advertising content. This production-ready 3D model comes with PBR materials, textures and a non-overlapping UV Layout map provided within the package. Quads-only geometries are used throughout (no triangles or n-gons), ensuring a clean and efficient design. Each object, material or texture in the package has a unique and meaningful name for easy identification. Easily customize this 3D model: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps (as PNG files with alpha channels). Made in Blender 3D 2.79 (using Cycles materials) and exported as OBJ and FBX; materials and textures were created in Substance Painter and optimized for PBR, V-Ray, Unity and Unreal. PROMO IMAGES: rendered in Cycles for Blender 3D 2.7x, you'll find 11+ promo images in this description: - Numbers 1-6 are rendered in Cycles (Blender 3D 2.79) - Number 7-8 are wireframe images - Numbers 9-10 show the UV Layout within Blender 3D scenes - Additional images include UV layouts and other visual aids Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG files with alpha channels. 1 Object (mesh), 1 PBR Material, UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures are also included. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures were made using Substance Painter. Polygonal, QUADS ONLY (no triangles or n-gons), no poles; 4130 vertices, 4096 quad faces (8192 tris). Real-world dimensions are used; scene scale units are in centimeters within Blender 3D (Metric with 0.01 scale). Uniform scale object: the scale was applied in Blender 3D. PBR Multi-Engine Textures Pack included: a zipped folder contains the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) and generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) or generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). You can edit the Textures or simply import the FBX/OBJ file along with the chosen Textures set in your 3D modeling software or game engine to get a production-ready asset! IMPORTANT - Main renderings were made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/detergent-container-3-51f2797a2b274fd19422028348b2ac1f
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