Destroyed bricks wall Texture

Destroyed bricks wall Texture

cgtrader

The destroyed bricks texture is a PBR (Physically Based Rendering) material with five distinct maps, including albedo, metallic, roughness, normal, and height. The map size is 2048 x 2048 pixels. This high-resolution image provides exceptional detail for realistic game or rendering applications. The PBR materials are tileable, ensuring seamless repetition across the screen when using as a texture for building structures in-game or simulations. Screenshots are provided to demonstrate this product: Scene one showcases the destroyed bricks texture within Substance Designer, offering an up-close examination of the surface details. In scene two, Marmoset Toolbag was used to display another facet of the image's quality. The last shot illustrates the same model placed within a game environment using Unity, solidifying the overall aesthetic when combined with realistic architectural renderings.

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