Desk lamp Paterson Andrews home of the world 3D model

Desk lamp Paterson Andrews home of the world 3D model

cgtrader

This 3D model was initially designed with Sketchup 13 and then successfully converted into every other available 3D format. Native file type is .skp, while a 3ds Max scene can be viewed using version 2016 of 3ds Max software. It has been fully rendered in Vray 3.00 by CATALOGUE 2014 users for ultimate performance. A style that has taken years to develop now brings optimum illumination options directly into your office or bedroom. Printed with an authentic American flag design, this high-quality metal lamp embodies the appearance of classic workshop lamps from yesteryear. Taking all those classic details into account, a trendy twist is now incorporated into this desk lamp allowing it to be easily set up in your teenage child's room, giving it that unique look they love, or as part of any vintage-inspired home design. Check out the newly revamped blue-toned Tonic clamp for your next furniture purchase! Measuring (cm): Height - 46 cm, Width - 19 cm and Depth - 3.200 cm. Total weight: approximately 0.10 Kg. Order reference: 142771. Retail price €49.99. When opening .skp files with certain software options provided, you can locate these specific textures at the indicated directory path specified within those formats, which greatly simplifies the extraction of your preferred material and images in digital format. The procedure mentioned is not difficult and easy to carry out by most computer-savvy users and novices alike. For example, using Sketchup software is quite simple and does the job in minutes as described: you only need to open file/Export/2d graphic option dropdown selection, pick the appropriate desired image choice then follow onscreen prompt for that 3D model's native format specifications before the whole set of .png file extension or even DXT texture will appear. Alternatively you can directly save images under 'Texture folder' section inside main document tree as specified - usually found just beneath .skp filename once exporting 3D model file done successfully. Or in a much faster method: Another way exists, which applies specifically when opening COLLADA file type extension on certain formats provided and follows similar steps: Open file /export /options menu and press ok; go look where this particular option got placed following specified route through options panel - check that "Export Texture Maps" is selected within export texture folder button so whole package now should become available once clicking ok there will bring you all material related contents nicely grouped. By choosing other programs too like: Another way: In another software named C4D, we need import first to see results onscreen. No trouble done yet by following the process that's given here as shown and explained earlier before giving feedback on same results produced - only few extra mouse click done then you are already looking at textures being stored automatically once model opened successfully. With more other popular programs listed like Rhinoceros, no one would find this part challenging at all. As specified here using either version 32 bit or trail which also works with above procedure: you see it's easy so feel free to share your thoughts regarding these simple step-by-step directions shared so that we may better provide further help.

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