
Desk 4
3docean
A Unique Desk Table 3D Model, Number 4 in My Collection. Production-Ready 3D Model with Advanced PBR Materials, Textures, and Non-Overlapping UV Layout Maps Included. This is a Quads Only, No Poles 3D Model Designed for Use in Archviz or Product Shot Renderings (You Can Even Sell Stock Images and Illustrations on Stock Image Websites). Easily Customizable: UV Unwrapped Geometries Allow You to Create New Textures or Modify Existing Ones Using the Provided UV Layout Maps. Each Object, Material, or Texture Has a Unique Name for Easy Identification. PBR Textures Files Are Included in a Separate Folder Along with Scene Files. Made in Blender 3D (Cycles Materials) and 3D Studio MAX 2013 (V-Ray 3.60), Then Exported to Other Formats. PROMO IMAGES: Rendered in Cycles for Blender 3D 2.7x, V-Ray 3.60 for 3DS MAX 2013, and Other Engines. You'll Find 13+ Promo Images in This Description: * Number 1 Rendered in Cycles * Number 2 Rendered in V-Ray 3.60 * Numbers 3-4-5-6-7 Rendered in Cycles * Numbers 8-9 Are Wireframe Images * Numbers 10-11 Are Screenshot from Blender 3D Scene, Showing UV Layout * Number 12 Is a Screenshot with Rendering in 3D Studio MAX 2013 + V-Ray 3.60 * Other Images: UV Layouts (At Least One) Formats Included: 3DS, FBX, OBJ; Scenes: 3D Studio MAX 2013 (V-Ray 3.60 Materials), BLEND (2.77 Cycles Materials). 1 Object (Mesh), 1 PBR Material (In Blender Cycles and in 3D Studio MAX V-Ray Scenes), UV Unwrapped with Non-Overlapping UV Layout Maps. PBR Colors and Image Textures Provided for Each Material; Channels Used: Base Color, Metallic, Roughness, Normals, Ambient Occlusion. UV Layout Maps and Image Textures Resolutions: 2048×2048; PBR Textures Made with Substance Painter 2. Polygonal, Quads Only, No Poles; 2474 Vertices, 2429 Quad Faces (4858 Tris). Real World Dimensions; Scene Scale Units: Meters in Blender 3D; Centimeters in MAX. Uniform Scale Object; Scale Applied in Blender 3D, 100% Scale in 3DS MAX. Textures Stripped in the 3DS MAX Scene. PBR Multi-Engine Textures Pack Included: A Zipped Folder with PBR Textures Set for Various Rendering Engines or Game Engines! Adobe Dimension (Diffuse, Reflect, Reflection Glossiness, Normal, Metallic, Opacity) Amazon Lumberjard (Diffuse + Opacity, Specular, Dna (Normal + Glossiness)) Cycles for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha, Normal) PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height) PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height) Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal) Unity 5 Specular Workflow Textures (Albedo + Transparency, Specular + Smoothness, Normal) Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal) Vray for 3DS MAX (Diffuse, Reflect, Reflection Glossiness, Normal) You Can Edit the Textures or Simply Drag-and-Drop the FBX/OBJ File with Your Chosen Textures Set into Your 3D Modeling Software or Game Engine. IMPORTANT - Main Renderings Made in V-Ray 3.60 and Blender 3D + Cycles Using an HDR Environment Texture Image Not Provided in the Package. Sketchfab 3D Preview: https://sketchfab.com/models/a390e2411f19424ea8875921e41c8381
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