
Desert Rocks Low-poly 3D model
cgtrader
Rocky deserts come packed with 33 meticulously crafted models, each one set against the stunning backdrop of four distinct desert materials, guaranteed to immerse your players in a world of arid wonder.\nEvery model is meticulously detailed, boasting an impressive 4 levels of detail (LODs) that seamlessly scale to meet your performance demands.\nThe results are nothing short of breathtaking, as evidenced by our example video, where even with baked lightmaps, the frame rates soar above 400 FPS - a true marvel of modern game design.\nWhen it comes to rendering those small rocks scattered across your desert terrain, we've taken a unique approach. By atlasing them onto just 2 textures, we ensure lightning-fast rendering and a whopping reduction in drawcalls - a win-win for developers looking to push their hardware to the limit. For your reference, here are some approximate triangle counts: * Gate: 17K triangles ( LOD1: 11K, LOD2: 8K, LOD3: 3K, LOD4: 600 tris ) * Gate2: 11K ( LOD1: 8K, LOD2: 8K, LOD3: 1K, LOD4: 500 tris) * Small Rocks (7pcs): between 200-500 triangles, ideal for painting the perfect terrain texture. * RockSet8: 5K ( LOD1: 3K, LOD2: 3K, LOD3: 1K, LOD4: 500 tris ) * RockSet9: 3.8K ( LOD1: 2.9K, LOD2: 1.8K, LOD3: 400, LOD4: 100 tris ) The majority of our rocks clock in at around 3K triangles, each with their own set of 4 finely detailed LODs.\nIf you're looking to recreate the stunning visual effects from our demo video, don't forget to download and attach the included post-processing file - a masterclass in texture rendering that will elevate your desert landscapes to new heights.\nFor an extra layer of authenticity, be sure to toss some DustStorm particles from Standard Assets into the mix.
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