
Desert 008 3D model
cgtrader
HIGH-DEFINITION MODEL OF A LUSH DESERT LANDSCAPE WITH DENSE VEGETATION Scene Information The scene has been carefully prepared for V-Ray rendering and utilizes the Multiscatter plugin to achieve a highly realistic simulation of palm trees. This requires installation of the aforementioned plugin prior to rendering. Scene Configuration Details: A Linear Workflow has been established, ensuring seamless integration with V-Ray settings. All required maps are included in the scene, including texture files generated via vertex painting. Previews reflect actual render outputs. The scene is precision-modeled using metric units (cm) and features approximately 500 meters squared terrain area. Visualized Previews showcase post-processing effects. Model Statistics: 2,770,128 polygon count, ensuring high-fidelity mesh complexity 1,439,121 vertices allocated for accurate topology The scene's desert terrain can be adjusted via stacked layers Geometry Organization: Desert surface layer available in original format. Multiple palm tree types have been integrated using Multiscatter plugin, with variable trunks and custom materials applied. Trees are dispersed across 2 scatter objects within the scene. Scene Components Naming Conventions: Organized layer system enables easy identification of all components Approximately 500m terrain dimension offers ample space for layout Top edges flat and uniform; tiling enabled Materials Setup: All associated map files are provided within the resource directory. Use asset tracking feature to link materials to texture mapping location. Named Materials Library 3 distinct UVW mappings are integrated: Channels 1 & 2 incorporate vertex paint-based textures Channel 5 applies palm distribution for enhanced realism Lighting Configuration: The scene incorporates a VRaySun, accompanied by VRaySky and a precision-calibrated V-Ray camera. All settings are tailored to operate under LWF parameters. Export Options: Original format native to 3dsmax Design 2013. Scene optimized for compatibility with 3dsmax 2010 version. Format Details: This version is designed specifically for use within the latest compatible edition, although it remains backwards-compatible due to its saved design within prior supported versions of the software
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