
Demon Desperator Low-poly 3D model
cgtrader
A 3D Max version 2009 animated model of a demon of desperation is offered in low polygon count game-ready format. This character has been designed to be an NPC for fantasy, medieval, sci-fi, adventure, and zombie games and can fit into any 3D game. The model includes Unreal Asset and Unity Asset support along with LOD versions for mobile platforms compatibility. This character is a range soldier that has the ability to fire bullets, poison, acid, rockets, and fire among other things. It comes with FBX files, Unreal Pack, and BIP (Character Studio) files included. The model has 29 animations in total, including 20 classical on-place animations and nine animations with root motion data. The technical details for the Unreal Engine include a scaled Epic skeleton, rigging, animation support, one character, vertex counts of 13,899 (LOD - 3,664), texture resolutions of 4096x4096, and 29 animations. The model is intended for PC/MAC/XBox1/PS4 platforms and has been tested on PC. Documentation in the form of an animation list is also included. The animation timings are as follows: Dem_Desp_COMBAT_mode (0-50fr.), Dem_Desp_Attack_A (51-86fr.), Dem_Desp_Attack_B (87-122fr.), Dem_Desp_Attack_C (123-173fr.), Dem_Desp_dodge_backwards (174-209fr.), Dem_Desp_dodge_to_left (210-245fr.), Dem_Desp_dodge_to_right (246-281fr.), Dem_Desp_Hit_from_back (282-317fr.), Dem_desp_Hit_from_front (318-353fr.), Dem_Desp_Knocked_backward (354-395fr.), Dem_Desp_Down_back (396-437fr.), Dem_Desp_Recover_from_knocked_backward (438-478fr.), Dem_Desp_Die_fall_backward (479-579fr.), Dem_Desp_Die_Forward (584-634fr.), Dem_Desp_Die_knocked_backward (639-664fr.), Dem_Desp_Die_knocked_forward (669-694fr.), Dem_Desp_Run (699-735fr.), Dem_Desp_Run_Jump (740-786fr.), Dem_Desp_walk (791-841fr.), Dem_Desp_Walking_back_A (846-896fr.), RM_Dem_Desp_Die_knocked_backward (901-926fr.), RM_Dem_Desp_Die_knocked_forward (931-956fr.), RM_Dem_Desp_Knocked_backward (961-1002fr.), RM_Dem_Desp_Run (1007-1043fr.), RM_Dem_Desp_Run_Jump (1048-1094fr.), RM_Dem_Desp_Turn_Left_90t (1099-1124fr.), RM_Dem_Desp_Turn_Right_90t (1129-1154fr.), RM_Dem_Desp_walk (1159-1209fr.), and RM_Dem_Desp_Walking_back_A (1214-1264fr.). The model has 13,892 polygons, with LOD version having 3,654 polygons. It also has a rig of 19 bones and supports textures such as diffuse, specular, self illumination, and normals maps in TIF file format (4096x4096).
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