
Dell Professional P2414H Low-poly 3D model
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It is the high-quality low-poly 3D model used by Dell professionals in various fields like game development, advertising, interior design, motion picture art, and visualization. Modeling was made from ortho-photos of a real monitor, so all details of the design are recreated authentically. This model is easy to use because it consists of few meshes, making it low-polygonal and saving system resources. It also has only one material, ensuring simplicity in usage. Regardless of which renderer you choose, this model will always look realistic due to its high-resolution photo-textures. The competently designed topology of the low-poly model combined with detailed textures allows for a minimal amount of polygons while achieving maximum quality, making it suitable even for close-ups. To enhance advanced realism, additional textures like Specular, Glossiness, Bump, and Emission are used on luminous elements such as screens, indicators, etc. The Bump Multiplier is set to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya, ensuring optimal bump depth. The Specular and Glossiness maps create varying reflective and dispersing capacities across the model's different areas, simulating more complex materials. There are a total of five main textures with a resolution of 4096 pixels squared in .png format. Original texture files in .PSD format are also included. Each hinge has three level group hierarchies that allow for simple rotation or translation of display position levels. Model rendering and animation can be easily controlled by adjusting the level display groups. The model was created using 'Maya 2009' software and is on a real-world scale in centimeters. All parts are correctly grouped and named. Additionally, an adjusted render-scene created with the V-Ray 2.40 plug-in is provided for rendering the scene in Maya 2014 or earlier versions (up to Maya 2012). The render-scene includes five V-Ray Rect Lights + reflectors and uses V-Ray MTL materials for the model. On the timeline, keys are set for the model and Render Camera position with relevant preview images. Users should remove these positions if unnecessary. To facilitate usage in other 3D programs, scenes have been saved in .fbx, .obj, .DAE, and .max (2010 version) formats. Note: This is a Low-Poly model that cannot be used for any smoothing modifiers due to its design.
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