Decorative Stucco 085 - 8K Shader Texture

Decorative Stucco 085 - 8K Shader Texture

cgtrader

Никогда россеща! \nДамся 1:00. " \n \ nI think you are correct that it is indeed a 3D rendering project and that Corona renderer is being used.\nThe file name is “крона.scn” and it's an Octane Render (.osc) format file. In terms of the material setup, the artist has applied a PBR material called “Течество Material ” which seems to have been optimized for Corona renderer. For reference purposes, I would like to clarify some information: The render resolution is 8192 x 8192 pixels Real-world size in UV: Shown (289 cm x 289 cm) Height - (289 cm) It appears that the Corona renderer was not set to PBR when creating the materials. In light of this, I have made changes in my approach: I no longer apply any material properties to the render; rather, I focus solely on making visual improvements in camera work and compositing, considering each image is to be used in print format (not on the web). With this information in mind, let's focus on how you can improve your compositing techniques with a 3D render and use Corona. Here are some potential changes: Remove unwanted textures that can negatively impact image quality Re-check UV mapping on shapes and surfaces where it has been altered or added recently (this can significantly alter lighting and texture interactions) Remove extraneous materials if not contributing positively to the design; for example, remove any textures which you've seen aren't relevant for Corona. I have re-applied the material in Corona Render.

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