
Decorative Stucco 019 - 8K Shader Texture
cgtrader
It appears that you've provided a text description of an object, likely created for rendering with 3D software like Blender. I'll do my best to summarize and offer suggestions: **Summary:** The text describes a decorative item, possibly a lamp or chandelier, with a crystal glass structure that refracts light, creating a rainbow effect on the walls and floor. The description also mentions textures, UV maps, and other rendering parameters specific to Corona renderer. **Key Points:** 1. **Materials:** The text references various materials like BC (Basic Crystal), R (Reflection), N (Normal Map), etc., indicating a PBR material setup. 2. **Textures:** The texture resolution is mentioned as 8192 x 8192 pixels, and the real-world size of the texture in UVs is specified as 289 cm². 3. **Lighting:** There's a note about using Corona renderer version 1.5 or higher for accurate results due to changes in material rendering related to PBR. 4. **Object Properties:** The object seems to be decorative, possibly part of an interior design project. **Possible Objectives:** 1. Creating a realistic, decorative item with precise lighting effects. 2. Testing the rendering capabilities of Corona renderer or other rendering engines. Based on these points, it seems like this description could be part of a tutorial, demo, or reference image for 3D artists or developers exploring real-time graphics, specifically lighting simulations and material renderings in modern game engines or architecture software
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