Decorative branch with flowers of sakura
3docean
Here is the rewritten text. I created a 3D model decorative branch with flowers of sakura using Blender Version 2.79, applying Principled BSDF shaders. The Blender scene was rendered in cycles mode with preview images enabled for render preview. Metric units were used throughout the project. The geometry consists of polygonal quads/tris with subdivision level set to 285081 vertices and 198545 polygons. Objects in the scene have been UV mapped, including the branch and flower components. Here are the objects in the 3D scene: 1. Branch: 1 seat, material 1, maps include diffuse, bump, normal-map, specular 2. Flowers: 1 seat, material 2, maps include diffuse, normal-map, bump 3. Vase: 1 seat, material 1 4. Water: 1 seat, material 1 Textures in the scene are: - 512x512 pixels, 1 seat - 1024x1024 pixels, 2 seats - 2048x2048 pixels, 3 seats When exporting to FBX or OBJ formats, note that materials may not render correctly. In these cases, materials will need to be recreated and textures reapplied. This model can also be imported into 3ds MAX 2016 using Corona Render 1.3. To use this model, simply unzip the file and textures into a shared folder.
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