Deco hourglass 2

Deco hourglass 2

3docean

Decorative hourglass 3D Model, a prized addition to my collection. This intricate model consists of two distinct objects - glass and sand - each with its own meticulously designed non-overlapping UV Layout map, Material, and PBR Textures set, carefully crafted for maximum visual impact. This production-ready 3D Model boasts PBR materials, textures, and a non-overlapping UV Layout map, all conveniently provided in the package. The model's geometry is comprised solely of quads, ensuring seamless rendering without any tri/ngon issues. Customization has never been easier - the UV-unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (in PNG format with alpha). Each Object, Material, or Texture in the package features a unique and meaningful name for effortless identification. This model was created in Blender 3D 2.79 using Cycles materials, then exported to OBJ and FBX formats. The materials and textures were designed in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal engines. Promotional images showcase the model's versatility - rendered in Cycles (Blender 3D 2.7x), wireframe views, UV Layout screenshots, and even UV layouts themselves are all included. Formats include FBX, OBJ, BLEND (2.79 with Cycles materials), and PNG with Alpha. The model consists of two Objects (meshes), two PBR Materials, and UV-mapped Textures, all designed to work seamlessly together. UV Layout maps and Image Textures boast a resolution of 2048x2048, while the PBR Textures were crafted using Substance Painter. With a total of 12920 vertices and 12914 quad faces (25828 tris), this model is precision-crafted for maximum realism. Real-world dimensions are preserved, with scene scale units set to centimeters in Blender 3D (Metric with 0.01 scale). Uniform scaling has been applied throughout the object, ensuring consistency across all aspects of the model. A comprehensive PBR Multi-Engine Textures Pack is included, featuring a zipped folder containing the PBR Textures set for various rendering engines and game engines: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) This allows you to easily edit the Textures or import the FBX/OBJ file along with the chosen Textures set in your 3D Modeling software or game engine, linking them together for a production-ready asset. Note: Main renderings were made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/models/2a9a4ab44a194d0cb9f92c0203509edc

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