Dead Knight Low-poly 3D model
cgtrader
It appears that the provided text is a table listing different actions, frames, or animations related to sword fighting. This could be used in a video game. There are around 55 entries and the formatting seems to group similar animation into two-handed categories. A more concise and human-readable version might look something like this: | Category | Frame Start | Frame End | |---------------------|----------------------|------------------| | Evasion | 1767 - 1802 | | | Hit with back side | 1807 - 1857 | | | (hit back RM) | 1858 - 1908 | | | Hit on front | 1913 - 1973 | | | (Hit Front RM) | 1974 - 2034 | | | Hit on left | 2039 - 2119 | | | (Hit Left RM) | 2120 - 2200 | | | ... | | | Note that it appears as if the original list might be used in conjunction with something like Adobe Animate to play back these animation events. Here is how one might create an implementation in Python: ```python import pandas as pd # create a pandas dataframe from the input string. def read_animation_data(data_string): frames = { "Evasion_R_RM": (1767, 1802), "Hit_B": (1807, 1857), "Hit_B_RM": (1858, 1908), "Hit_F": (1913, 1973), "Hit_F_RM": (1974, 2034), # and so on... } df = pd.DataFrame(list(frames.items()), columns=['Animation', 'Frame']) return df df = read_animation_data("... your data string ...") print(df) ```
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