David Cartoon character Rig 3D model

David Cartoon character Rig 3D model

cgtrader

This is a model of David, a Cartoon Character.\n\nOriginally created with Maya 2018 software. This is my original product Corporate Man, second version, with new outfit. I've also updated blend shapes for more better expressions. You can check out my previous product, corporate man cartoon character,\n\n|| USAGE ||\n\nThis model was designed as a real-time asset for use in videogames or simulations.\nIt is suitable for broadcast, high-res film close-ups, advertising, design visualization, forensic presentations and more. \n\n|| SPECS ||\n\nThis model contains 9 separate objects.\nThere are 18,608 polygons with TurboSmooth off.\nIt comes with Arnold standard materials for rendering and Maya software default materials.\n\n1.Head - Hand (variable 17,747)\n2.Eyes - Left Eye - Right Eye (variable 24,440)\n3.Hair (variable 37,752)\n4.Mouth - Lower Teeth - Upper Teeth - Tongue (variable 47,667)\n5.Paint Shirt (variable 17,747)\n6.Shoe (variable 11,154)\n\n|| PRESENTATION IMAGES ||\n\nThere are extra elements in the preview images not included in this file.\nThe previews were rendered using Arnold render software and no compositing was used.\nNo Photoshop or post-processing techniques have been applied. The product is ready for rendering. Preview images were created with a version of the Arnold renderer installed in Maya 2018 software, which is also available in the download.\nIf you want to match the exact render settings of this model, I've included a file that contains all the necessary information, including lighting and exposure control.\n\n|| TEXTURES ||\n\nTotal textures: 35 - Two 4,096 x 4,096 pixel JPGs - Head body (color, bump) - Three 4,096 x 4,096 TIFs - Head body (SSL color, SSL, glossy)\n-Three 2,048 x 2,048 pixel JPGs - Jeans (color, normal, glossy)\n- Two 2,048 x 2,048 pixel JPGs - Shirt (color, normal)\n- Two 800 x 800 JPGs - Jaw (color, normal)\n-Five 1,024 x 1,024 pixel JPGs - Eyes (color, normal)\n-Two 1,024 x 1,024 JPGs - Tongue (color, normal)\n-Three 1,024 x 1,024 JPGs - Shoes (color, normal, glossy) I also included the 4K wood texture used for background lighting.\n\nFor Maya software renderers, you will have access to these textures in higher resolution:\n4096x4096 JPG (3) - Head Hand (Color, Bump, Specular)\n2048x2048 JPG (2) - Jeans (color, glossy)\n2048x2048 JPG (1) - Shirt (color)\n800x800 JPG (2) - Jaw (Color)\n1024x1024 JPG (1) - Eyes (Color)\n1024x1024 JPG (1) - Tongue (Color)\n1024x1024 JPG (2) - Shoe (color, specular) All of the textures used were created from real photographs.\nIncluded with your download are editable PSD files for the textures. Units: Centimeters. Model height: 188 cm tall Scene objects are grouped by layer or group.

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