
DAVID
sketchfab
Hi everyone! This is my first major photogrammetry project. I utilized 3DF Zephyr to generate the base mesh, referencing the original statue on Artstation for accuracy. Next, I refined it in TopoGun before unwrapping and texturing with UVLayout and baked finishes using Substance Painter. The final renderings were completed via Marmoset Toolbag and Substance Painter's IRay rendering engine, which you can view on my Artstation page: https://www.artstation.com/artwork/q99KwD Follow me on Arstation for more updates: https://www.artstation.com/bilgekhan
With this file you will be able to print DAVID with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on DAVID.