
Daniil Kvyat 2019 Low-poly 3D model
cgtrader
This is a 3D low-poly model, designed to deliver high definition on a lower polycount. A standard low-poly mesh with specific poly counts has been used. Rigged in Maya version: control curves, IK handles, blend shapes, various poses, and driven keys are included. In other versions, only the geometry for each pose, materials, and textures are included. The model is completely prepared for use in visualizations within Maya. To utilize a low-poly model, press '1'; to use high resolution, press '3'. In Cinema 4D, navigate to the Function menu and select 'Subdivide'. In 3ds Max, activate MeshSmooth. For each pose on the low-poly: poly count - 14,995; vertex count - 15,601. On the high-poly: poly count - 269,480; vertex count - 271,839. Textures are included in JPG format with 4K resolution for superior quality. Color texture, displacement texture, bump texture, and normal texture are all available. The files are provided in OBJ, FBX, DAE, MB, and C4D formats, with each including standard materials (textures) without mental ray shaders. The model does not include extraneous objects, such as lights or cameras; instead, it contains rigging and constrains, blend shapes, and driven keys solely within the Maya format. The original file in Maya render is done using Arnold.
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