
Daniel Ricciardo 2019 Low-poly 3D model
cgtrader
This is a 3D low poly design , it was crafted to deliver high definition at a low polygon density . Standard low-poly mesh with specific vertex count established . Rigged in the Maya version , this model includes joints, control curves, IK handle, blend shapes, varied poses, and driven keys. The other versions only include geometry ( one for each pose ), materials, and textures . This 3D design is completely prepared for use in visualization within Maya. For a low-poly model, simply press 1 , while pressing 3 renders the high-resolution result . In Cinema4d, go to Function menu and select Subdivide . In 3DMax, select MeshSmooth . The following characteristics apply in the Low-Poly configuration : Poly count: 15,461 Vertex count: 16,066 For High-Poly: Poly count: 276,976 Vertex count: 279,266 Each texture included is stored in a jpg format with a high-definition 4K resolution for unparalleled visual clarity . Color textures, displacement textures, bump textures, and normal textures are included. These files support OBJ , FBX , DAE , MB , C4D, and 3DS formats. Models exported to these file types use standard materials ( textures ), not mental ray shaders. Hidden objects, including lights and cameras, do not accompany the model . Rigging, constrains, blend shapes, and driven keys are exclusive to Maya. This original file format enables rendering in Arnold.
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