Daniel Ricciardo 2018 Low-poly  3D model

Daniel Ricciardo 2018 Low-poly 3D model

cgtrader

This low-poly 3D model boasts high definition while maintaining a specific poly count. Rigged in Maya, it includes joins, control curves, ik handles, blend shapes, different poses, and driven keys. Other versions feature geometry for each pose, six poses, materials, and textures. Use Maya to switch between low-poly (press 1) and high-resolution modes (press 3). In Cinema4D, subdivide the mesh, while in 3ds Max, use MeshSmooth. The model's poly count is 12,321 for low-poly poses and 226,736 for high-poly, with vertex counts of 12,899 and 228,919, respectively. Textures are included in JPG format at 4K resolution, featuring color, displacement, bump, and normal maps. Formats available include OBJ, FBX, DAE, MAX, C4D, and 3DS; standard materials (textures) are exported for C4D, 3DS, OBJ, DAE, and FBX models, without Mental Ray shaders. The model file does not contain extraneous objects or hidden elements, while Maya format includes rigging, constraints, blend shapes, and driven keys.

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