Damage - mountain temple

Damage - mountain temple

3docean

Game developers use a high-fidelity model to create immersive scenes, but for faster rendering, they opt for a lower-modulus model. Each scene is carefully crafted with realistic materials and detailed textures in a specific format. The chosen formats are: * 3DMax 2009 * OBJ files for open-standard sharing * 3DS files for N64-style console compatibility * FBX files for seamless integration with other game engines

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