
Dacia Logan 2021 3D model
cgtrader
Here is the rewritten text: Highly detailed exterior and medium detail interior renderings are included. Each object's material name is specified, allowing for easy changes or applications of new materials. The .max format includes a Rar archive containing 3ds Max 2011 with V-Ray materials, which can be viewed in preview images and studio renders. The car paint color may vary slightly. Lighting and render settings are included, but the rendered results may differ due to post-processing adjustments made using Photoshop CS6. A .atn file for post-production is also provided. 3ds Max 2011 with simple standard materials and scanline rendering is also available. Simply import the scene and render! In each scene, the model is supplied with a mesh smooth modifier stacked on objects that require it. The mesh smooth value is set to 1 or 2 for renders. Exterior and wheel elements are separated into different layers. The .blend format includes Blender 2.9.1 with Cycles/Eevee materials, which can be viewed in preview images of outdoor renders. However, the rendered scene is not included; only the car model is provided. The .obj format contains two versions of the model within a Rar archive: * Exported without collapsing after mesh smooth: low or medium polygon mesh, suitable for editing. * Exported after applying mesh smooth: simple materials and textures may need to be added manually. The .lwo and .c4d formats also include a Rar archive with the model exported without collapsing after mesh smooth. Low or medium polygon mesh is provided, ideal for editing. Simple materials and textures may need to be added manually; in Cinema 4D, some elements may require optimization. The .fbx and .3ds formats contain a Rar archive with the model exported after applying mesh smooth. Simple materials and textures may need to be added manually. The .stl format includes two resolutions of the geometry-only model. Polycount: without mesh smooth (max, obj, lwo, xsi, c4d, blend): 300,000 polygons; collapsed fbx, 3ds, obj: 3,800,000 faces / 2,100,000 polygons.
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