Cyborg - Hard Landing

Cyborg - Hard Landing

sketchfab

I've been itching to create a "superhero landing" effect for ages, and I thought this model was the perfect candidate. Its bulkiness made it ideal for demonstrating the follow-through required to convey the weight of an object. In video games, I can envision this being used as the "spawning in" animation - whether it's for the intro sequence of a fighting game or simply the respawn animation of a mob enemy in a role-playing game. The model and rig were courtesy of 3dmotive.com.

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