Curved hanging sign 3D model

Curved hanging sign 3D model

cgtrader

Curved Hanging Sign 3D Model Production-Ready 3D Model, with PBR Materials, Textures, Non Overlapping UV Layout Map Provided in Package. Quads Only Geometries (No Tris/Ngons) Created for Easy Customization: UV Unwrapped Geometries Allow You to Create New Textures or Modify Existing Ones Using Provided UV Layout Maps (PNG with Alpha). Each Object, Material, and Texture has a Unique Meaningful Name for Easy Identification. Made in Blender 3D 2.80 (Cycles / Eevee Materials) Then Exported to OBJ and FBX; Materials and Textures Created in Substance Painter, Exported for PBR, V-Ray, Unity, Unreal. Promo Images: First Image Rendered in Cycles (or Eevee) for Blender 3D 2.8x; Find 11+ Promo Images in Description: 1-2-3-4-5-6 Rendered in Cycles (Blender 3D 2.80) 7-8 Wireframe Images 9-10 Screenshots from Blender 3D Scene, Showing UV Layout Other Images: UV Layouts (at Least One) Formats Included: FBX, OBJ; Scenes: BLEND (2.80 with Cycles / Eevee Materials); Other: PNG with Alpha. 1 Object (Mesh), 1 PBR Material, UV Unwrapped (Non Overlapping UV Layout Map Provided in Package); UV-Mapped Textures. UV Layout Maps and Image Textures Resolutions: 2048x2048; PBR Textures Made with Substance Painter. Polygonal, QUADS ONLY (No Tris/Ngons); 37110 Vertices, 37096 Quad Faces (74192 Tris). Real World Dimensions; Scene Scale Units: cm in Blender 3D (That is: Metric with 0.01 Scale). Uniform Scale Object (Scale Applied in Blender 3D). PBR Multi-Engine Textures Pack Included: In a Zipped Folder, You'll Find the PBR Textures Set for Bunch of Rendering Engines or Game Engines! Cycles (or Eevee) for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha in Single PNG File), Normal Vray for 3D Studio MAX (Diffuse, Reflect, Reflection Glossiness, Normal) Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal) Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal) Generic PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height) Generic PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height); You Can Use it in Eevee for Blender 3D 2.8, Too! You'll Be Able to Edit Textures or Just Import FBX/OBJ File Along with Textures Set You Want, in Your 3D Modeling Software or Game Engine, and Link Them Together to Get a Game / Production Ready Asset! IMPORTANT --- Main Renderings Made in Blender 3D 2.80 + Cycles (or Eevee) Using HDR Environment Texture Image Which is NOT Provided in Package!

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