cube v3 3D model
cgtrader
This 3D model was originally designed using Sketchup 8 and later transformed into various other 3D formats. The native format is .skp, while the 3dsmax scene utilizes 3ds Max 2016 and is rendered with Vray 3.00 test impression 3d.\n\nThe number of polygons in this model is 60218.\n\nTo access textures within the .skp file, you have a few options:\n\nIf you have access to Sketchup (which is free), export the image as your preferred 2D file under File/Export/2D Graphic - Drop Down Option. Alternatively,\n\nYou can export the model as a COLLADA File (*.dae) file via File -> Export -> 3D Model. Ensure that "Export Texture Maps" is selected, then locate the exported folder at the specified directory, where all textures should be readily available.\n\nIf you're using C4D, simply importing the .skp file generates a folder containing all the necessary textures adjacent to the imported file.\n\nIn 3ds Max, textures can be found within ..\3dsMaxsceneassetsimages upon importing the .skp file. To further expedite this process, exporting an fbx file with the "Embed Media" option enabled automatically creates a folder of textures along with the fbx file.\n\nFor those with access to Rhinoceros 3D (even in trial mode), import the .skp file and navigate to the Material Editor (accessible via Panels->Material Editor). Select any material featuring a texture, then click on the texture name. Following this, click on the three-dot button to view all textures in ..AppDataLocalTempembedded_files. Feel free to copy and paste the desired textures into your preferred directory.
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