CTF-Face - Unreal Tournament '99
thingiverse
CTF-Face - Unreal Tournament '99\nI anchor the baseplate and a brim using a support structure, adjusting the Layerheight and print speed to optimize results.\nI employed Layerheight 0.2 at a print speed of 50mm/s, along with 20% fill density, taking around eight hours on my Ultimaker 2 to achieve excellent outcomes.\nLowering the Layerheight further down to about 0.1 or even 0.06 can yield an extremely smooth finish, however it approximately doubles the time spent in printing the project.
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