
crystal_1
3docean
Polygon: 250 facets forming a crystal shape. Vertices: 127 points defining the object's geometry. Texture: 2048 x 2048 pixels, used to enhance visual details. Model format: compatible with OBJ, FBX, and BLEND files. UV Map: • Crystal_Base_Color: defines the primary color of the model. • Crystal_Glossiness: controls the level of shine on the object's surface. • Crystal_ao: affects ambient occlusion, creating depth perception. • Crystal_Normal: maps normal vectors to the model's geometry. • Vcrystal_Specular: adds a sense of light reflection to the model. • Crystal_Roughness: simulates texture roughness and wear. • Crystal_Emissive: enables glowing or emissive effects on the object. Asset Details: 1 model, 11 textures included in the pack. Game-ready for immediate use in your project.
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