
Crowbar and Tape BHE - PBR Game Ready Low-poly 3D model
cgtrader
Game launched with photorealistic textures designed for optimal performance in Unreal Engine 4, utilizing Metalness for precise PBR measurements. Real-world scale references ensured a highly detailed custom design that addresses licensing free issues. Maps provided include Albedo (diffuse) maps as well as Normal +++ maps specifically optimized for OpenGL, and RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion) channels. Rendering accomplished using Marmoset Toolbag. Custom art crafted by Dekogon Studios' Kollab Team.
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